Designing a full-sized game for a five-inch screen is really about smart...
https://www.third-bookmarks.win/designing-a-full-sized-game-for-a-five-inch-screen-isn-t-about-shrinking
Designing a full-sized game for a five-inch screen is really about smart priorities, not just shrinking everything down. It means focusing on touch-first controls that feel natural in your hand. Choosing portrait or landscape changes how players interact